Ship location-aware AR faster with MultiSet’s cross-platform SDKs for Unity, native iOS and Android, WebXR (zero-install), and Meta Quest - engineered for sub-10 cm, 6-DoF localization in real-world, dynamic environments.
Our platform is scan-agnostic (E57, Matterport, NavVis, Leica, LiDAR) and supports App Clips and Instant Apps for frictionless trials, while giving enterprises full control via on-prem, private-cloud or on-device deployments.
Developers get quick-start samples, docs, and a responsive team. Build once and run across phones, AR headsets (e.g., Meta Quest, Pico, Magic Leap, XReal, Apple Vision Pro) and the browser - then scale from single rooms to multi-floor facilities with stitched maps and seamless map-to-map transitions.
SDKs & Open APIs
Unity, native iOS & Android, Meta Quest, WebXR and ROS 2 share one binary. Sample scenes, CLI map-uploader, REST/vps/pose and GraphQL map management integrate with any CI/CD. Zero-install endpoints let WebXR & iOS App Clips launch AR from a QR code.
Sample Scenes in MultiSet SDK
Sample scenes available in the Unity SDK serves as a template to help you get started quickly.
SDK's features extend beyond the sample scenes.

Precise localization in challenging environments.

AR Indoor/Outdoor Navigation using Unity NavMesh.

Instant localization with low latency.

Location-based AR training with navigation and step-by-step instruction for each location.

Object localization for AR anchoring relative to an object.

Add 3D area scanning capability on Lidar based iPhone or iPads.

3D Mapping & Capture
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Import scans from Matterport, NavVis, Leica, XGrid, Faro, 360 cameras, raw E57 meshes and more
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Map in real time with MultiSet Mapper (iOS)
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Fuse GNSS and beacon data for seamless outdoor-indoor coverage
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Capture the same space with multiple devices at once
Frequently asked questions







